In the development of our game, one of the primary challenges was to create a visually rich and immersive environment while maintaining optimal performance. As a 3D generalist, my task was to ensure that the textures and models were both high-quality and efficient. This required a strategic approach to texture mapping and model creation to avoid excessive memory usage and ensure smooth gameplay.
Trim Sheets
Result
By implementing trim sheets, I was able to significantly optimize the texture and modeling process. Trim sheets allowed for the reuse of texture assets across multiple models, reducing the overall texture memory footprint. This technique not only enhanced the visual consistency of the game environment but also improved performance by minimizing the number of texture swaps during rendering.